STRUM
LOUD
Full kit in a boxDigiTech SDRUM · Pedal Zines № 01
Teach it the kick + snare (strum low strings = kick, high strings = snare, or tap the pads). It adds the hi-hats or ride itself, then plays it on a loop. Up to 3 parts per song, 36 songs, 5 kits.
The Map
Numbers match the official manual's numbering, so you can look anything up in the full manual later.
- 1VERSE / CHORUS / BRIDGEPick a song part. Press the lit one again to cycle intensity: green low, amber medium, red high.
- 2TEMPO buttonTap for tap tempo. Hold ~2 s to turn the metronome on/off (empty part) or to save a changed tempo.
- 3GROOVE / KIT encoderTurn, then press: 3/4 or 4/4, straight or swing, simple-to-busy, and the 5 kits.
- 4ALT (kick/snare)Swaps in the kit's alternate kick & snare sounds. LED off = standard, green = alternate.
- 5LEVEL knobDrum volume. Blend it against your guitar. Start at 12 o'clock.
- 6LEARN LEDRed. Slow flash = empty part. Fast flash = armed. Solid = learning now.
- 7KICK / SNARE padsTap a beat in by hand. Both at once = kick + snare on the same beat.
- 8SONG buttonEnter song mode, turn HATS/RIDES to pick one of 36 slots, press to load.
- 9HATS / RIDES encoderTurn = variation (1–12). Press = quarter / eighth / sixteenth feel. Also picks songs.
- 10ALT (hats/rides)Swaps the right-hand sound: off = hats, green = ride/crash, red = toms or percussion (varies by kit).
- 11TEMPO knobHalf speed to double speed. Center click = the song's saved tempo.
- 12PLAY LEDGreen. Off = empty part, dim = ready, bright = playing.
- 13GUITAR AUDITIONPress to change what you hear when you strum. Hold ~2 s to calibrate to your guitar.
- 14FOOTSWITCHArm learning, play, change parts, stop, clear, undo. See § 05.
The jacks, in one breath
GUITAR IN (your guitar or pedalboard, TS cable) · AMP OUT (to the amp or the rest of your chain) · MIXER OUT L (mono) / R (to a mixer or PA) · FS3X IN (optional 3-button footswitch, TRS cable) · JAMSYNC OUT (1/8" TRS to a JamSync looper) · POWER (included 9 V HARMAN adapter only) · Mini USB (firmware updates only).
First Run
Teach it your strum
- Set the guitar's pickup and tone the way you'll play. LEVEL at 12 o'clock.
- Hold GUITAR AUDITION ~2 s. KICK pad flashes, the HATS/RIDES ring goes all red . Keep the guitar quiet.
- Mute the strings, strum the LOW strings like a kick. Each hit turns one ring LED off. Stop at 12.
- SNARE pad flashes and the ring goes red again. Same hand spot, strum the HIGH strings like a snare, 12 times.
- Done. It exits by itself. Strums now make kick and snare sounds.
Calibration survives power-off. Only a factory reset erases it.
Guitar Audition, decoded
Off: you hear your guitar.
Dim (Hybrid): on an empty part your strums sound like kick/snare; once a beat exists you hear your guitar to play along.
Bright (On): strums always trigger kick/snare.
It goes bright after calibrating, then flips to Hybrid by itself after you make a beat. Press the button to cycle.
Jam List
- Dirt + delay off, JamMan stoppedEffects before the SDRUM may need bypassing for BeatScratch.
- LEVEL knob at 12 o'clockThen balance drums vs. guitar by ear.
- Calibrate: 12 kicks, 12 snaresHold GUITAR AUDITION ~2 s. See § 03.
- Pick an empty songLEARN flashing slowly = you're on an empty part.
- Metronome onHold TEMPO ~2 s. Set the speed by tapping TEMPO.
- Teach a 2-bar beatTap footswitch, strum or tap pads, tap footswitch on beat 1.
- Tap into the chorus (hear the fill)Footswitch tap while playing = fill + next part.
- Try a different kitTurn GROOVE/KIT to E-POP, BRUSH, PERC, PWR, or CLEAN, then press.
- Stop with a crash endingHold the footswitch and keep holding.
- Wait 5 seconds before unpluggingSongs save themselves. Give them a moment.
Make a Beat
Start on an empty part: LEARN flashing slowly. Max 4 bars. 2 bars usually learns better than 1.
Strum it
- Optional: hold TEMPO ~2 s for the metronome, then tap TEMPO or turn the TEMPO knob to set speed.
- Tap the footswitch. LEARN flashes fast = armed.
- Scratch the beat: muted low strings = kick, muted high strings = snare.
- Tap the footswitch on beat 1 when the pattern is done. It starts playing.
- Play along. Set LEVEL for a good blend.
Tap it
- Same start: empty part, metronome if you want it.
- Tap the footswitch to arm. LEARN flashes fast.
- Tap KICK and SNARE pads. Hit both together for kick + snare on one beat (guitar can't do that one).
- Tap the footswitch on beat 1 to finish. Playback starts.
Pads also work with instruments that have no pickup.
Bonus chorus
On a fresh song, VERSE glows bright amber and CHORUS dim red . That means: teach the verse and you get a chorus for free (same kick/snare, louder, cymbals instead of hats).
Don't want it? Press CHORUS until its LED goes off before you teach.
Not learning right? Metronome on, slow the tempo down, teach, then speed back up.
One Switch, Many Moves
Each song has up to 3 parts. Pick one with the VERSE / CHORUS / BRIDGE buttons; press the lit one again to cycle loudness: low medium high.
- Empty part
- Arm learning. Tap again to start learning without a hit; tap on beat 1 to finish.
- Stopped, beat learned
- Play.
- Playing
- Drum fill, then the next part on the next bar. Tap twice to skip a part. Keep tapping until you're back on the same part = a fill without changing parts.
- Playing
- Stop. Let go the moment KICK/SNARE flash = clean stop. Keep holding = crash-cymbal ending that rings while you hold.
- Stopped
- Clear this part (its button flashes red). Let go right away.
- Right after a clear
- Undo: hold ~2 s again (flashes green).
- Stopped
- Clear the whole song (all three part buttons flash red).
- Right after
- Undo: hold ~2 s again (all flash green).
- Careful
- Clearing a part? Let go at ~2 s. Holding to ~4 s takes the whole song.
Cue a part with a button: while playing, press VERSE, CHORUS or BRIDGE. It flashes, a fill plays, and the new part starts next bar.
Count-in: stopped, hold the lit part button ~2 s. It flashes at the tempo; the next footswitch tap gives a 1-bar stick count-in first.
Kits & Styles
Turn, then press
Pick a part, turn the encoder to a setting, press to apply. Hold ~2 s to apply to all parts (LED flashes 3×).
3/4 · 4/4ST straight · SW swingSimple → Busy
E-POPBRUSHPERCPWRCLEAN
ALT (next to it): alternate kick & snare for that kit. standard, alternate.
Speed it up
Tap the TEMPO button in time, or turn the TEMPO knob (half to double speed).
Changed? TEMPO flashes amber . Hold TEMPO ~2 s to save it to the song (back to green ).
Knob not doing anything? Turn it past the center click first. That's on purpose.
The right hand
Turn = 12 variations (between 12 and 1 = none). Press = feel: quarters eighths sixteenths.
ALT (next to it): hats, ride/crash, toms (PERC kit: percussion, shakers/tambourine, toms; BRUSH: red = shakers/tambourine).
36 Songs
3 banks × 12
Songs save automatically. Press SONG (flashes green), turn HATS/RIDES, press SONG or the encoder to load.
Keep turning past 12 and 1 to change bank: Bank 1Bank 2Bank 3
LED off = empty slot. Dim = song stored.
Copy a song
- SONG, turn to the song.
- Hold HATS/RIDES ~2 s (its LED flashes).
- Turn to an empty (off) slot, press to paste. Press again to exit.
Oops-proof
Part: stopped, hold footswitch ~2 s. Song: hold ~4 s.
Undo either: immediately hold the footswitch ~2 s again. Green flash = it's back.
In song mode, hold SONG ~2 s to clear the chosen song; hold it again right away to undo.
Undo dies if you power off or do anything else first.
Stop playback and wait at least 5 seconds without changing anything before you pull the power.
Factory Reset
Wipes everything
- Unplug the power adapter.
- Hold KICK + SNARE + ALT (the one by GROOVE/KIT), then plug the power back in.
- When the LEDs start circling the HATS/RIDES encoder, let go.
- When the ring flashes amber , press the HATS/RIDES encoder to confirm.
- The ring cycles red, amber, green, then it's back to normal. Done.
- Recalibrate your guitar (§ 03). The old calibration is gone.
In My Rig
AMP OUT only = drums ride along
With just AMP OUT plugged in, the SDRUM sends a mono mix of guitar + drums out that one jack (EQ'd to sound right through a clean amp). So the drums go back into the IR-2 return with your guitar.
Anything after the return colors the drums too: keep it clean and flat. Your dirt and delay are already before the SDRUM, which is where the manual wants them.
Kick the dirt off to teach
Everything ahead of the SDRUM feeds its GUITAR IN. The manual says effects before it may need to be bypassed for BeatScratch. Turn dirt and delay off (and keep the JamMan stopped) while you calibrate and teach.
JamMan in front: good
The manual says the looper goes before the SDRUM when only AMP OUT is used. If your JamMan has a JamSync jack, a 1/8" TRS cable from JAMSYNC OUT lets the SDRUM start the looper: teach the drums first, then arm the looper. Set the tempo before recording loops; changing it later loses sync.
Leave the MIXER OUTs empty here. Plug both AMP and MIXER outs and the drums leave AMP OUT entirely.
LED Decoder
| Light | Looks like | Means |
|---|---|---|
| LEARN | slow flash | Empty part selected. Ready to be taught. |
| LEARN | fast flash | Armed. Learning starts on your first strum/pad hit (or tap the footswitch). |
| LEARN | solid | Learning right now. Tap the footswitch on beat 1 to finish. |
| PLAY | dim | This part has a beat; playback is stopped. |
| PLAY | solid | Playing. |
| PART buttons | solid | Intensity of that part: green low, amber medium, red high. |
| PART buttons | dim | Dim = learned but not selected (or, on an empty song, will be auto-made). Bright = selected. |
| PART buttons | slow flash | Flashing at the tempo = count-in is on for this part. |
| PART buttons | fast flash | Flashing red = part (or all three = song) just got cleared. |
| PART buttons | fast flash | Flashing green = your undo worked; the part/song is back. |
| TEMPO | slow flash | Flashes the tempo: red on beat 1, green on the other beats (brighter on the last bar of the loop). |
| TEMPO | slow flash | Amber beats = tempo changed and not saved. Hold TEMPO ~2 s to save. |
| SONG | slow flash | Flashing green = you're in song mode. |
| HATS/RIDES ring | solid | Normally: green = quarter notes, amber = eighths, red = sixteenths. |
| HATS/RIDES ring | solid | In song mode: bank 1 green, bank 2 amber, bank 3 red. Dim = song stored, off = empty slot. |
| ALT buttons | off / solid | Off = standard sound, green = alternate (hats/rides ALT also has red = alternate 2). |
| GUITAR AUDITION | off / dim | Off = you hear guitar. Dim = Hybrid. Bright = strums always trigger kick/snare. |